Running Head : HYPERMEDIA AND IMPROVED LITERACYup skill Literacy with interactive multimedia systemAbstractIn the introduce the educational power of the interactive multimedia system surround in attainment reading was investigated on the base of the stripping Channel conduct The Pompeii : The Last solar day within the framework of an action test qualitative-quantitative experiment . Forty bookmans participated in the educational experiment . champion experiment group (n 20 ) researched the of plateful Tectonics (as hygienical as Volcanology History and Archeology ) in the interactive multimedia environment , whereas the other control group (n 20 ) attempt the theme with traditional textbooks br handouts and teachers oral instructionsThe assessment was by means of done the creative Power Point presentations All the children were ingenious to create computer presentations . Results analyzed both quantitatively and qualitatively show that students use major scientific concepts much light when learning through interactive multimedia materials . They watch fewer difficulties in finding direct conceptual links within the body of information given . Besides , they are more mother and enthusiastic about learning . Besides , the experiment revealed that at that place was a high degree of correlation between the epoch the students spent at the hypermedia data and their donnish achievementMore research is needed to investigate the impact of the other hypermedia environment on students science (e .g , Earth s surface , the precious coral take down Ecosystem , etc . Besides , more hypermedia peters (e .g . web-based role-plays , simulations , etc ) could be used to change students comprehension and achievementsOutlineI Introduction .4II . Literature redirect examination .5III M ethods .9Learning Design computer architectu! re .9Instruments .11Design .12IV . Results and Discussion .14V . Conclusion and Implications for advance Research .18References .20Appendices .22A : Table 1 . Definitions and Concepts Found in the Hypermedia Environment by linguistic Analysis .22B : Table 2 . Student responses towards the achievement of learning outcomes .24C : Table 3 . The hypermedia learning environment as perceived by the students .25D : view 2 . inform m by Hypermedia doorway .26E : Table 4 . Reported Time by spontaneous Research .
27F : Table 4 . Regression Analysis .28 Improving Science Literacy with HypermediaIntroductionMy teaching expe rience extends over 24 old age . For the past 5-7 years , I have been using the meshing to teach Science . My professed(prenominal) experience shows that the students learn scholarship smash and more thirstily when hypermedia tools are used . to a fault , test dozens prove that the student s reading comprehension and creativity repair significantly However , there was no research to bear out my direct observations This piqued my interest to understand more closely the point of hypermedia resources improving the student s knowledge of related science concepts within the realm of comprehensionTo honor my direct observations of students learning in the constructive hypermedia environment , the action research was conducted in the school-based Computer Laboratory . I chose the hypermedia environment of the Discovery Channel Pompeii : The Last Day (2006 ) to evaluate students comprehension of Plate Tectonics . My hypothesis was that through this hypermedia learning tool the students would utilize major scientific concepts rela! ted to the and operate them more freely acknowledging direct links...If you insufficiency to get a sufficient essay, order it on our website: OrderCustomPaper.com
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